Certain Translucent Materials with Surface Lighting Models and Additive Material based Particle Systems will not render in Shipping/Distribution configuration using Metal Rendering on an iPhone 6*.
*Limited testing on iphone 6 with iOS version 8.0.2 packaging from Preview 1 and Preview 2 of 4.10 and Main 4.11-CL-2738425
For speed of Reproduction I am linking to an ipa file built from attached Project [Link Removed]
RESULTS: Project will not render ground Translucent Water Material nor the Particle Systems
EXPECTED: Render the Translucent Material and Particle Systems
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I can't open my map from the editor.
An error occurred while trying to generate project files !?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.10, 4.11 |
Target Fix | 4.12 |
Created | Oct 22, 2015 |
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Resolved | May 4, 2016 |
Updated | Sep 16, 2019 |