Widgets appear to be remaining in memory even after they have been removed from viewport. A user can use Get all widgets of class to search for a widget (with Top level only set to false) and it will return valid when using an is valid check.
Expected: The is not valid would fire off and the print string "Gone" would show
Result: The Is Valid Check fires off it's Is Valid pin and the print string "Still here" is shown
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
I can't open my map from the editor.
An error occurred while trying to generate project files !?
Getting dll error when you try to start the UE4 message'' fbx sdk-2013.3.dll '' solving.
Head over to the existing Questions & Answers thread and let us know what's up.
22 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.9.2 |
Created | Oct 23, 2015 |
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Resolved | Oct 28, 2015 |
Updated | Jul 14, 2021 |