Making a call to USceneCaptureComponentCube::UpdateContent() will cause the compile to fail with an unresolved symbol linking error. This is inconsistent with USceneCaptureComponent2D::UpdateContent() which does not cause compile errors due to being declared with "ENGINE_API"
Result:
Without Engine_API, attempting to call this function causes compile errors
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Gameplay |
|---|---|
| Affects Versions | 4.9.2 |
| Target Fix | 4.10 |
| Created | Oct 26, 2015 |
|---|---|
| Resolved | Oct 27, 2015 |
| Updated | Apr 27, 2018 |