Description

In short, if FindPlayerStart returns null (e.g. via a licensee override), UWorld::SpawnPlayActor() will fail and return null even though it actually created a PlayerController successfully.

Steps to Reproduce

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Fixed
ComponentUE - Gameplay
Target Fix4.22
Fix Commit4897428
Main Commit4897436
Release Commit4897428
CreatedOct 28, 2015
ResolvedFeb 5, 2019
UpdatedFeb 8, 2019
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