See additional info URL: Decals have oddities in how depth is perceived. It seems we're sampling the left eye depth for the right eye. Decals in ISR are drawn view-by-view rather than being instanced.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-227378 in the post.
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Component | UE - Platform - XR |
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Target Fix | 5.6 |
Created | Oct 11, 2024 |
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Updated | Feb 19, 2025 |