See additional info URL: Decals have oddities in how depth is perceived. It seems we're sampling the left eye depth for the right eye. Decals in ISR are drawn view-by-view rather than being instanced.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-227378 in the post.
| 2 |
| Component | UE - Platform - XR |
|---|---|
| Target Fix | 5.8 |
| Created | Oct 11, 2024 |
|---|---|
| Updated | Sep 22, 2025 |