This appears to be an oversight with input parameters. UEdGraphSchema_K2::GetReplaceVariableMenu should also search the list of input parameters when finding matching replacements.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-228210 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 5.4 |
Target Fix | 5.6 |
Created | Oct 18, 2024 |
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Updated | Nov 20, 2024 |