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Using the "HideCategories = (CharacterMovement)" specifier in the UCLASS macro will cause the Details panel of a derived blueprint to not display any information for the CapsuleComponent, Mesh component, or CharacterMovement component.
HideCategories = (CharacterMovement)
Result:
After the compile/hot reload, selecting any BP component other than the Arrow Component will not show anything in the Details panel
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.9.2, 4.10 |
Created | Nov 2, 2015 |
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Resolved | Mar 26, 2018 |
Updated | Mar 26, 2018 |