Description

user reports

I investigated the problem throught the frame capture tools and found that on a real device (iPhone 15 Pro in my case), the depth texture for the SunMask pass is not set (a dummy black texture is used instead), resulting in the mask for further blur being fully white.

Steps to Reproduce
  1. Enable Depth of Field
  2. Deploy to iOS device
  3. Observe that the scene is blurry everywhere

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-229145 in the post.

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Unresolved
ComponentUE - Platform - Mobile
Affects Versions5.5
Target Fix5.5.1
CreatedOct 30, 2024
UpdatedNov 20, 2024
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