When dragging a keyframe on top of another, it keeps both keyframes instead of overriding
Expected: The dragged keyframe should be the one that replaces the old keyframe at the dragged time
Actual: Both keyframes exist at the same whole frame
[Link Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-231320 in the post.
| 0 |
| Component | UE - Anim - Sequencer |
|---|---|
| Target Fix | 5.6 |
| Fix Commit | 40144626 |
|---|
| Created | Nov 23, 2024 |
|---|---|
| Resolved | Feb 19, 2025 |
| Updated | Aug 29, 2025 |