When dragging a keyframe on top of another, it keeps both keyframes instead of overriding
Expected: The dragged keyframe should be the one that replaces the old keyframe at the dragged time
Actual: Both keyframes exist at the same whole frame
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0 |
Component | UE - Anim - Sequencer |
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Target Fix | 5.6 |
Fix Commit | 40144626 |
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Created | Nov 23, 2024 |
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Resolved | Feb 19, 2025 |
Updated | Feb 21, 2025 |