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On Linux, setting a sound to play as part of an animation will play the sound inside the persona window but does not play the sound in game when the animation plays.
Result:
The sound can be heard after adding it to the notify but it doesn't play when jumping during PIE.
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
What method is used to fill polygonal regions when drawing spline mesh at run time?
An error occurred while trying to generate project files !?
How does TextureRenderTarget2D get TArray<uint8> type data?
I can't open my map from the editor.
How does Character rotate in the current position in the blueprint?
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Linux |
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Affects Versions | 4.9.2, 4.10 |
Created | Nov 9, 2015 |
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Resolved | Jan 16, 2017 |
Updated | Apr 27, 2018 |