This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
When an AI controlled character has a component attached to a socket on it's mesh, MoveTo will move in a sporadic way, making the character move rapidly in random directions on its way to its destination.
Project: [Link Removed]
1. Download the project in the description
2. Generate the project files and compile the solution
3. Open the project and press Play
4. Pay attention to the moving character with a box attached
Result: The character moves in random directions instead of going in a straight line.
Expected: The character should move in a straight line.
Head over to the existing Questions & Answers thread and let us know what's up.