A licensee has reported that Mover's method of adding rotators together may produce different results than quaternion multiplication - for example in Flying mode when roll is involved.
We will investigate switching more consistently to quaternion multiplication.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-233952 in the post.
0 |
Component | UE - Gameplay - Player Movement - Mover |
---|---|
Target Fix | 5.6 |
Created | Dec 11, 2024 |
---|---|
Updated | Dec 11, 2024 |