When GetCurrentAnimationNotifyStateTimeRatio is used inside of a montage it can return the wrong time ratio in certain cases.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-234123 in the post.
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Component | UE - Anim - Gameplay |
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Affects Versions | 5.5, 5.4.4 |
Target Fix | 5.6 |
Created | Dec 13, 2024 |
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Updated | Jan 9, 2025 |