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When reducing the Resolution Scale the selection accuracy is reduced greatly, and makes it difficult to click and move objects in the viewport when PIE or Simulating.
1. In a blank project within the viewport navigate to Settings > Engine Scalability Settings > Resolution Scale
2. Set the slider to a value like 50%
3. Place a simple static mesh in the scene
3. Simulate in the viewport and attempt to select the static mesh.
Outcome - Selecting the mesh is very difficult and the accuracy is off.
Expected - The resolution changes the image, but has not affect on selection accuracy.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-23431 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.9.2, 4.10 |
Created | Nov 17, 2015 |
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Resolved | Feb 14, 2017 |
Updated | Apr 27, 2018 |