Hair Materials do not react to Light Functions in the same way as other Materials. There is a visual difference between a Directional Light at 1 lux with no Light Function and a Directional Light at 2 lux with a 50% Light Function.
With the Light Function, the hair is darker, but more saturated. Without the Light Function, the hair is brighter but looks washed out.
This visual difference also affects the Eye Material.
1. Download the Licensee's test project and open (see addl info URL)
2. Open the map "/Game/BugHairLightFunction/BugHairLightFunction"
3. Observe the two directional lights:
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-235250 in the post.
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Component | UE - Graphics Features |
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Target Fix | 5.7 |
Created | Dec 19, 2024 |
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Resolved | Jan 8, 2025 |
Updated | Jan 8, 2025 |