Description

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Ryan Bickell2025-01-07 10:54:10 UTC

Hello and happy new year!

I'm messing with the Landscape component LODBias setting but don't seem to notice a difference no matter the value I use. I'm testing this with the Landscape from the OpenWorld template map and the Landscape LOD visualization (Both editor world and PIE). Maybe there is another property I need to change as well?

Ryan Bickell2025-01-07 10:54:31 UTC

Reported on UDN for reference: [Link Removed]

Jonathan Bard2025-01-07 14:29:19 UTC

After a quick look at the code, it seems to be unused :thinking2:

Jonathan Bard2025-01-07 14:29:34 UTC

Except when computing static lighting (Lightmass)

Ryan Bickell2025-01-07 15:01:43 UTC

Cl 18803905 by @Sebastien Lussier removed it. Guess it was causing issues with the transition between landscape to HLOD?


[Image Removed] Slack Conversation Thread #ue-landscape-users-ext | [Link Removed]

Steps to Reproduce
  • Create a landscape.
  • Activate the landscape LOD visualizer
  • Go to Landscape Mode and then Manage and Select.
  • Select a component.
  • Go to Details -> Landscape component
  • Change LODBias

Expected Result : the LOD of the landscape component should be affected by the bias and change

Actual Result : the LOD is unchanged (i.e. LODBias is ineffective)

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-237108 in the post.

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Unresolved
CreatedJan 7, 2025
UpdatedJan 7, 2025
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