This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
A compile error occurs when passed to a Switch Parameter when the Parameter is set to true. Changing the Parameter to false yields no error. Also, changing the clamp mode to either min or max also yields no error.
#) Create new Project
#) Create new Material
#) Create material from linked image
#) Set Switch to True
Result : Unknown Compile Error
Expected: No error
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.10 |
Created | Nov 23, 2015 |
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Resolved | May 30, 2017 |
Updated | Apr 27, 2018 |