In the file EngineDefines.h, changing 37 to read "#define WITH_SUBSTEPPING 0" will cause the solution to fail the build process.
Result:
Build process will fail with errors in PhysScene.cpp
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Simulation - Physics |
|---|---|
| Affects Versions | 4.10 |
| Target Fix | 4.12 |
| Fix Commit | 2846239 |
|---|---|
| Main Commit | 2855709 |
| Created | Nov 24, 2015 |
|---|---|
| Resolved | Jan 27, 2016 |
| Updated | Apr 27, 2018 |