Please refer to Answerhub for more information
When modifying an object that makes changes using the construction script seems to cause a memory leak. The memory that is used seems to never be freed up.
1. Download, Unzip, and open the attached project.
2. Drag a copy of NewBlueprint into the level
3. Select the NewBlueprint instance and move the EndPoint widget around the area along the X/Y axis
4. Monitor the editor's memory usage.
Result: The memory usage steadily rises while modifying this object and never goes back down
Expected: The memory should only rise as the object count rises but should lower again when the object count lowers or when the instance is deleted
Head over to the existing Questions & Answers thread and let us know what's up.