Description

Undoing Replace Actor on a Level Instance does not properly reload the previous Level Instance.

Steps to Reproduce
  • create 2 Level Instances (external or not, shouldn't matter)
  • place one of them
  • use Replace Actor on it to replace it with the other Level Instance (or even with itself)
  • use Undo on the Replace Actor operation
  • notice that the objects inside the Level Instance do not get rendered on the scene (only the gizmo) and do not show up in the outliner either
  • saving andreloading the level shows the Level Instance again properly

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Unresolved
CreatedJan 14, 2025
UpdatedJan 14, 2025
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