Description

When you have setup a Shared Modules structure in Cascade, and then try to adjust LOD, you cannot adjust the Shared Modules.

The current workaround is to go back to LOD0 unshare the modules then return to higher LOD and Duplicate Modules to establish them as needing adjustment in that LOD, go back to LOD0 and re-Sharing the emitters. Returning to the higher emitters now will allow them to be shared and allow for you to adjust the settings.

User's Video showing issue is found here:

[Link Removed]

Steps to Reproduce
  1. Open a Blank Project with No Starter Content
  2. Create a New Particle System
  3. Add another Particle Sprite Emitter to the System
  4. Share the Spawn Modules across the two Emitters
  5. Add a LOD1 to the System
  6. In LOD1, Right Click the Initial Size Modules > Duplicate from Higher in both systems
  7. In LOD0, Share the Initial Size Modules

RESULTS: Cannot adjust the LOD settings of the Spawn module, but can for the Initial Size Module

EXPECTED: Can adjust LOD settings in all modules

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.9.24.10
CreatedNov 30, 2015
ResolvedOct 30, 2018
UpdatedMar 26, 2020
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