Description

Creating a macro that compiles and saves without any errors causes the build to fail when trying to package. This is failing on each platform tried.

Steps to Reproduce

1. Download project: [Link Removed]
2. Open up the Macro that's in the Character Blueprint
3. Compile and Save it
4. Try to package the project for Windows 64-bit

Expected: The game should package
Result: The game cannot package due to a build error

Community References

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Cannot Reproduce
ComponentUE - Gameplay - Blueprint
Affects Versions4.10
CreatedNov 30, 2015
ResolvedJul 13, 2016
UpdatedJul 14, 2021