When a WPO (World Position Offset) object casts a shadow on a translucent object, the translucent object flickers continuously as the shadow passes over it.
Initially logged as a 5.5/5.5.1 but also occurs in 5.6. This is not a regression.
Results: The shadow cast by the WPO object jitters and flickers on the translucent object
Expected: The shadow cast by the WPO object should interact correctly with the translucent object without causing flickering
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-239614 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 5.6, 5.5.1, 5.5 |
Target Fix | 5.6 |
Created | Jan 21, 2025 |
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Resolved | Jan 27, 2025 |
Updated | Jan 27, 2025 |