Description

This can also be observed while running in PIE mode using the console command "r.TSR.Visualize -2".

It is not clear whether it is only the TSR flickering temporal analysis visualization that is exhibiting incorrect behavior or if the TSR flickering temporal analysis implementation is also behaving incorrectly.

Steps to Reproduce

• Create a project in UE 5.5
• Open any map from that project
• Enter console command "r.TSR.Visualize 7"
• Observe all objects in the level receiving a pink tint indicating that TSR's flickering temporal analysis is disabled for all objects.

Expected: Objects that are moving or updating due to Editor camera movement receiving a pink tint indicating that TSR's flickering temporal analysis is disabled for those objects

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Unresolved
ComponentUE - Graphics Features
Affects Versions5.5
Target Fix5.6
CreatedJan 24, 2025
UpdatedJan 27, 2025
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