Description

Skeletal Mesh motion vectors are output only for the last sample of Spatial Sample Count, while Static Mesh motion vectors are output in all samples.

 

UDN:
[Link Removed]

Slack thread:
[Link Removed]

 

Steps to Reproduce
  • Playing Skeletal Mesh animation in MRQ set the Anti Aliasing settings, Sample Counts is "Spatial > 1" and "Temporal = 1".
  • Enable Write All Samples under Debug Options
  • Check each sample for 2D blur 

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Unresolved
ComponentUE - Anim - Sequencer - MRQ
Affects Versions5.5
Target Fix5.6
CreatedJan 24, 2025
UpdatedJan 30, 2025
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