Description

Slow memory leak occurs after opening Actor Component blueprints.

Steps to Reproduce

1. Download, unzip, open attached project
2. Open Attributes blueprint within the content browser>game>blueprints folder.
3. Open task manager>Processes and find UE4Editor.exe

Results:

Memory used in processes window slowly increases by ~10-50 mb/s, after ~20 minutes, the editor went from using 300k to ~1,250,000 k space and had continued increasing afterwards.

Expected:

Memory increases due to the opened blueprint editor, but the memory used does not continue increasing over time when no actions are being taken.

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Duplicate
ComponentUE - Gameplay - Blueprint
Affects Versions4.10
Target Fix4.11
CreatedDec 2, 2015
ResolvedDec 28, 2015
UpdatedApr 27, 2018
View Jira Issue