If a class is added then removed from a project, blueprints can still be created based on the deleted class.
Result:
MyActor still shows in the list of blueprintable classes
Expected:
MyActor does not exist after removing class from the project
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 | 
| Component | UE - Gameplay - Blueprint | 
|---|---|
| Affects Versions | 4.10, 4.20 | 
| Created | Dec 2, 2015 | 
|---|---|
| Resolved | Aug 18, 2021 | 
| Updated | Aug 18, 2021 |