If a class is added then removed from a project, blueprints can still be created based on the deleted class.
Result:
MyActor still shows in the list of blueprintable classes
Expected:
MyActor does not exist after removing class from the project
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.10, 4.20 |
Created | Dec 2, 2015 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |