If the user has an interface variable that is exposed on spawn in their widget they will not be able to set this variable via the exposed pin for the create widget node.
How do I set a material as a post-processing material?
How does TextureRenderTarget2D get TArray<uint8> type data?
How to delete some elements correctly when deleting an array loop?
UMG RichText not appear image when packaged
Why does the REMOVE method of map container remove elements have memory leaks?
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.10 |
Target Fix | 4.11 |
Created | Dec 8, 2015 |
---|---|
Resolved | Dec 28, 2015 |
Updated | Apr 27, 2018 |