If the user has an interface variable that is exposed on spawn in their widget they will not be able to set this variable via the exposed pin for the create widget node.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.10 |
Target Fix | 4.11 |
Created | Dec 8, 2015 |
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Resolved | Dec 28, 2015 |
Updated | Apr 27, 2018 |