When using OpenGL4, any asset using a material with tessellation will appear untextured in a packaged version of the project.
Result:
The chair appears untextured rather than as a wireframe
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Platform - Linux |
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Affects Versions | 4.10 |
Target Fix | 4.18 |
Created | Dec 9, 2015 |
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Resolved | Aug 28, 2017 |
Updated | Jun 12, 2018 |