The Bolts library is not correctly linked in its Build.cs file. The Build.cs file contains the following line with an incorrect file name: PublicAdditionalShadowFiles.Add(LibDir + "/Bolts.a");
The actual name of the file is libBolts.a.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.10.1, 4.11 |
Target Fix | 4.11 |
Created | Dec 11, 2015 |
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Resolved | Feb 29, 2016 |
Updated | Sep 16, 2019 |