Description

Animations on joints with ZXY Rotation Order don't work in 4.10.

The attached fbx has an animation that should show the thigh_l joint rotating back and then back to default position.

This bug does not occur in 4.9.2

Steps to Reproduce

1. Download attached fbx
2. Import into a 4.10 project, ensure that you include animation
3. Open the animation sequence

Result: There is no animation
Expected: The thigh_l bone rotates backwards and then back down to the start position

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Cannot Reproduce
ComponentTools
Affects Versions4.104.10.1
Target Fix4.11
CreatedDec 15, 2015
ResolvedDec 29, 2015
UpdatedFeb 4, 2019