When moving the camera, the surface of terrain becomes very blocky on the IpadPro (9.1.0)
The licensee reports this also happens without Metal
This didn't occur the iPad Air2 (9.0.2) here using the same project.
1. Deploy the listed project to an iPadPro
2. Move around the level
RESULT: The terrain changes while the camera moves, creating blocky artifacts
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-24792 in the post.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.11 |
Target Fix | 4.12 |
Created | Dec 23, 2015 |
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Resolved | May 20, 2016 |
Updated | May 2, 2018 |