Applying ApplyAdditive node with Additive motion directly on AnimBlueprint works correctly but applying ApplyAdditive node with Slot node playing additive motion is not working correctly that makes wrong result.
Attached sample and left side of sample is correct and right side of sample is working with slot node played additive motion that makes incorrect result.
It's related to [Link Removed]
Thanks!
1. Extract MyProject2.zip.
2. Play MyProject.uproject.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-24795 in the post.
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Component | OLD - Anim |
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Affects Versions | 4.11 |
Created | Dec 24, 2015 |
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Resolved | Jan 20, 2016 |
Updated | Jul 14, 2021 |