Here is the file for the repro project in Google Docs, due to the file size limit: [Link Removed]
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
What is the difference between Camera and CineCamera?
How to delete some elements correctly when deleting an array loop?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
What controls of umg have mouse wheel events in UE4.27?
How to assign a value to a member of UMG's UMaterialInterface pointer type in C++?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-248951 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 5.5.3 |
Target Fix | 5.7 |
Created | Feb 17, 2025 |
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Updated | Feb 17, 2025 |