Creating a material with World Position Offset and enabling "Bake Material Position Offset Into Collision" causes the landscape to have no collision. Disabling this feature causes collision to come back on the landscape.
Result: Player falls through landscape.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Installer 4.10 failed with error code R-1603
An error occurred while trying to generate project files !?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-25364 in the post.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.12 |
Target Fix | 4.12 |
Fix Commit | 2828438 |
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Main Commit | 2912606 |
Created | Jan 13, 2016 |
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Resolved | Jan 14, 2016 |
Updated | Sep 16, 2019 |