The following Can't Find File warnings appear for the Flying Code and BP projects when cooking content for Mac.
MainFrameActions: Cooking (Mac): UE4Editor: [2016.01.13-20.14.37:469][ 0]LogInit:Display: Warning/Error Summary (Unique only) MainFrameActions: Cooking (Mac): UE4Editor: [2016.01.13-20.14.37:469][ 0]LogInit:Display: ----------------------------------- MainFrameActions: Cooking (Mac): UE4Editor: [2016.01.13-20.14.37:469][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/PuzzleBP/Tutorial/Part1-Overview' MainFrameActions: Cooking (Mac): UE4Editor: [2016.01.13-20.14.37:469][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/PuzzleBP/Tutorial/Part1-Overview': Can't find file '/Game/PuzzleBP/Tutorial/Part1-Overview' MainFrameActions: Cooking (Mac): UE4Editor: [2016.01.13-20.14.37:470][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Class /Game/PuzzleBP/Tutorial/Part1-Overview.Part1-Overview_C' MainFrameActions: Cooking (Mac): UE4Editor: [2016.01.13-20.14.37:470][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/PuzzleBP/Tutorial/Part1-Overview.Part1-Overview_C' MainFrameActions: Cooking (Mac): UE4Editor: [2016.01.13-20.14.37:470][ 0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/PuzzleBP/Tutorial/Part1-Overview.Part1-Overview_C' was not found!
I do not see this issue when cooking content for Windows using a Flying BP project.
1. Open UE4Editor.app
2. Create a new Flying BP project
3. Select File > Cook Content for Mac
4. Open the Output log
RESULT:
Several Can't find file warnings with PuzzleBP appear in the Output log.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-25402 in the post.
0 |
Component | UE - Foundation - Core - Cooker |
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Affects Versions | 4.11 |
Target Fix | 4.19 |
Created | Jan 13, 2016 |
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Resolved | Jan 24, 2018 |
Updated | Apr 27, 2018 |