Filepath for asset referenced in Gamemode blueprint produces error:
/Game/ACustom/Code/cBP_Gamemode: Failed import for ObjectProperty /Game/ACustom/HUD/Game_UI.Game_UI_C:STMSG
Fix up redirectors does not resolve the error, though renaming the asset does seem to override the filepath, which resolves the error.
1. Download, unzip, open attached project.
/Game/ACustom/Code/cBP_Gamemode: Failed import for ObjectProperty /Game/ACustom/HUD/Game_UI.Game_UI_C:STMSG
Results:
Error appears in load errors section of message log:
/Game/ACustom/Code/cBP_Gamemode: Failed import for ObjectProperty /Game/ACustom/HUD/Game_UI.Game_UI_C:STMSG
Expected:
Error does not occur.
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.11 |
Created | Jan 18, 2016 |
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Resolved | Jul 13, 2016 |
Updated | Jul 14, 2021 |