Follower mesh components have their recently rendered flag set in their TickComponent method. This means that if a user turns tick off on a follower component, the recently rendered flag isn't updated, so the follower meshes are not updated by the render code and just display ref pose.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-261785 in the post.
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Component | UE - Anim - Runtime |
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Target Fix | 5.6 |
Created | Mar 25, 2025 |
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Updated | Apr 10, 2025 |