Description

We're encountering an issue when using object tracks in subsequencer. When enabling blending on a subsequencer section, the object reference resets throughout the entire duration of the track.

Internal thread here: [Link Removed]

Steps to Reproduce

Steps to Reproduce

1. Create a subsequence setup with a static mesh object property track.
2. In the parent sequence add a subsequence track with your track.
3. Turn on easing for that track.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-265776 in the post.

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Unresolved
ComponentUE - Anim - Sequencer
Affects Versions5.5
Target Fix5.6
CreatedApr 4, 2025
UpdatedApr 14, 2025
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