The Tooltip for the Results Pin of the DynamicBranch Material node incorrectly says that Color Input 1 will render if the Alpha is greater than 1, but the setup is for greater than 0.
[Image Removed]
Also Confirmed in 4.11 Preview 5 and Dev-Rendering-CL-2875478
RESULTS: "The code connected to the 'Color Input 1' will be executed if the alpha is greater than 1 and the 'Color Input 0' will be evaluated if the alpha is 0."
EXPECTED: (Based on Function Setup) "The code connected to the 'Color Input 1' will be executed if the alpha is greater than *0* and the 'Color Input 0' will be evaluated if the alpha is 0."
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Content - Engine |
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Affects Versions | 4.10.4 |
Target Fix | 4.15 |
Created | Feb 22, 2016 |
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Resolved | Nov 28, 2016 |
Updated | Apr 27, 2018 |