Put Rigid body to sleep does not appear to work within the construction script
Expected: The box would be asleep when the session starts
Result: The box falls to the ground (starts awake)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-27376 in the post.
0 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.10.4 |
Target Fix | 4.13 |
Fix Commit | 2872498 |
---|
Created | Feb 24, 2016 |
---|---|
Resolved | Jul 11, 2016 |
Updated | Apr 27, 2018 |