When using a Shooter Team Start to set up team spawns in Shooter Game, enabling the Not for Bots, Not for Players, or the Spawn Team options don't seem to have an effect, as both the players and bots spawn at either player start regardless of the options set.
Found in 4.10.4 binary. Reproduced in 4.11 Preview 6 and Main CL 2877267
1. Open Shooter Game
2. Delete all of the Player Starts
3. Place 2 Shooter Team Start actors
4. In the first one, set Spawn Team to 1 and check the "Not for Players" flag.
5. In the second, set Spawn Team to 0 and check the "Not for Bots" flag.
6. Go into the Blueprints->Pawns folder and place a BotPawn into the level
7. PIE
8. Kill the bot
Result: The bot will respawn at either Shooter Team Start, regardless of the settings. If you are killed, you will also spawn at either.
Expected: The Not for Bots would prevent bots from spawning on that start and vice versa.
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Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | Docs - Samples |
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Affects Versions | 4.10, 4.11, 4.12 |
Created | Feb 25, 2016 |
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Resolved | Jun 9, 2021 |
Updated | Jul 12, 2021 |