Description

The return pin for the "Get Max Material ID" function is incorrectly named "Enabled" when the function returns the MaxID.

See \Engine\Plugins\Runtime\GeometryScripting\Source\GeometryScriptingCore\Public\GeometryScript\MeshMaterialFunctions.h

Steps to Reproduce

1.) Add a `Get Max Material ID` node to a Blueprint.
Observe: The return pin is incorrectly named "Enabled".
Expected: The return pin should be more appropriately named "Max ID" or something similar.

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Unresolved
CreatedMay 2, 2025
UpdatedMay 6, 2025
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