The mesh shows its wireframe when turning on collision inside of the static mesh editor.
This issue is not present in 4.10.4 - CL 2872498
This issue is not present in 4.11.0 - CL 2885320
Expected: The mesh's collision shows up.
Actual: The mesh's collision shows up with the wireframe around the mesh as well.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
An error occurred while trying to generate project files !?
I am not able to find world outliner how to enable it?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-27588 in the post.
2 |
Component | UE - Graphics Features |
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Affects Versions | 4.12 |
Created | Feb 29, 2016 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |