Spawning an actor during TG_PrePhysics is added to TG_StartPhysics which leads to the editor locking up when multiple actors are spawned.
Result:
Editor will lock up after a couple seconds
Repro Rate:
3/3*
*only repro'd in sample project provided by user
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Simulation - Physics - Destruction |
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Affects Versions | 4.11 |
Target Fix | 4.12 |
Created | Mar 1, 2016 |
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Resolved | Apr 4, 2016 |
Updated | Apr 27, 2018 |