If there is an additive curve present with scalar data, and that scalar data is something like 10,10,10. When you attempt to animate the bone again the translation of the widget with translate exponentially.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-276855 in the post.
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Component | UE - Anim - Gameplay |
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Affects Versions | 5.5 |
Created | May 5, 2025 |
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Updated | May 7, 2025 |