This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
MacroUVs are breaking when using the Override System MacroUV option in the Required Module.
Using System MacroUVs:
[Image Removed]
Using Override System MacroUVs:
[Image Removed]
Also Tested and Reproduced in 4.11 Preview 6 and Dev-Rendering CL-2890689
*Quick Repro: Open the Attached Project, Move Particle System, Uncheck Override System MacroUV, Move Particle System*
RESULTS: Arrow Macro UV stretches
EXPECTED: Same behavior as system MacroUV, with no Arrow Stretching
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Graphics Features |
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Affects Versions | 4.10.4, 4.11, 4.12 |
Main Commit | 3028922 |
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Created | Mar 3, 2016 |
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Resolved | Feb 10, 2017 |
Updated | Apr 27, 2018 |