In a project where WITH_RUNTIME_PHYSICS_COOKING is used and creates a procedural collision component, the logs are spammed with messages about the spawned components requiring runtime physics cooking which should not happen.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.10.4, 4.11, 4.12 |
Target Fix | 4.11 |
Created | Mar 11, 2016 |
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Resolved | Mar 22, 2016 |
Updated | Apr 27, 2018 |