MachineId:9FA88CA44B7C623122B0039D6C8BA1B0
EpicAccountId:67b2dfbf573f4ca89257ae6f4e56a46c
Assertion failed: ParentNodePtr.IsValid() [File:D:\Dev-Stream\Engine\Source\Editor\Kismet\Private\SSCSEditor.cpp] [Line: 5289]
UE4Editor_Core!FDebug::AssertFailed() [d:\dev-stream\engine\source\runtime\core\private\misc\outputdevice.cpp:430]
UE4Editor_Kismet!SSCSEditor::AddTreeNodeFromComponent() [d:\dev-stream\engine\source\editor\kismet\private\sscseditor.cpp:5290]
UE4Editor_Kismet!SSCSEditor::UpdateTree() [d:\dev-stream\engine\source\editor\kismet\private\sscseditor.cpp:4305]
UE4Editor_LevelEditor!SActorDetails::SetObjects() [d:\dev-stream\engine\source\editor\leveleditor\private\sactordetails.cpp:220]
UE4Editor_LevelEditor!SLevelEditor::OnActorSelectionChanged() [d:\dev-stream\engine\source\editor\leveleditor\private\sleveleditor.cpp:1475]
UE4Editor_LevelEditor!TBaseSPMethodDelegateInstance<0,SLevelEditor,0,TTypeWrapper<void> __cdecl(TArray<UObject * __ptr64,FDefaultAllocator> const & __ptr64,bool)>::Execute() [d:\dev-stream\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:321]
UE4Editor_LevelEditor!TBaseSPMethodDelegateInstance<0,SLevelEditor,0,void __cdecl(TArray<UObject * __ptr64,FDefaultAllocator> const & __ptr64,bool)>::ExecuteIfSafe() [d:\dev-stream\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:428]
UE4Editor_LevelEditor!TBaseMulticastDelegate<void,TArray<UObject * __ptr64,FDefaultAllocator> const & __ptr64,bool>::Broadcast() [d:\dev-stream\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:921]
UE4Editor_UnrealEd!UUnrealEdEngine::UpdateFloatingPropertyWindowsFromActorList() [d:\dev-stream\engine\source\editor\unrealed\private\editorhook.cpp:92]
UE4Editor_UnrealEd!UUnrealEdEngine::UpdateFloatingPropertyWindows() [d:\dev-stream\engine\source\editor\unrealed\private\editorhook.cpp:83]
UE4Editor_UnrealEd!UUnrealEdEngine::NoteSelectionChange() [d:\dev-stream\engine\source\editor\unrealed\private\editorselectutils.cpp:403]
UE4Editor_SceneOutliner!SceneOutliner::SSceneOutliner::OnOutlinerTreeSelectionChanged() [d:\dev-stream\engine\source\editor\sceneoutliner\private\ssceneoutliner.cpp:1841]
UE4Editor_SceneOutliner!TBaseSPMethodDelegateInstance<0,SceneOutliner::SSceneOutliner,0,TTypeWrapper<void> __cdecl(TSharedPtr<SceneOutliner::ITreeItem,0>,enum ESelectInfo::Type)>::Execute() [d:\dev-stream\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:321]
UE4Editor_SceneOutliner!TBaseSPMethodDelegateInstance<0,SceneOutliner::SSceneOutliner,0,void __cdecl(TSharedPtr<SceneOutliner::ITreeItem,0>,enum ESelectInfo::Type)>::ExecuteIfSafe() [d:\dev-stream\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:428]
UE4Editor_SceneOutliner!TBaseDelegate<void,TSharedPtr<SceneOutliner::ITreeItem,0>,enum ESelectInfo::Type>::ExecuteIfBound() [d:\dev-stream\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:608]
UE4Editor_SceneOutliner!SListView<TSharedPtr<SceneOutliner::ITreeItem,0> >::Private_SignalSelectionChanged() [d:\dev-stream\engine\source\runtime\slate\public\widgets\views\slistview.h:609]
UE4Editor_SceneOutliner!STableRow<TSharedPtr<SceneOutliner::ITreeItem,0> >::OnMouseButtonUp() [d:\dev-stream\engine\source\runtime\slate\public\widgets\views\stablerow.h:449]
UE4Editor_SceneOutliner!SceneOutliner::SSceneOutlinerTreeRow::OnMouseButtonUp() [d:\dev-stream\engine\source\editor\sceneoutliner\private\soutlinertreeview.cpp:211]
UE4Editor_Slate!<lambda_eb84048ca3e58ee7d150a6eb6e0cca98>::operator()() [d:\dev-stream\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4553]
UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_eb84048ca3e58ee7d150a6eb6e0cca98> >() [d:\dev-stream\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:215]
UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [d:\dev-stream\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4542]
UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [d:\dev-stream\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4968]
UE4Editor_Slate!FSlateApplication::OnMouseUp() [d:\dev-stream\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4948]
UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() [d:\dev-stream\engine\source\runtime\core\private\windows\windowsapplication.cpp:1490]
UE4Editor_Core!FWindowsApplication::DeferMessage() [d:\dev-stream\engine\source\runtime\core\private\windows\windowsapplication.cpp:1807]
UE4Editor_Core!FWindowsApplication::ProcessMessage() [d:\dev-stream\engine\source\runtime\core\private\windows\windowsapplication.cpp:752]
UE4Editor_Core!FWindowsApplication::AppWndProc() [d:\dev-stream\engine\source\runtime\core\private\windows\windowsapplication.cpp:674]
user32
user32
UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() [d:\dev-stream\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:904]
UE4Editor!FEngineLoop::Tick() [d:\dev-stream\engine\source\runtime\launch\private\launchengineloop.cpp:2651]
UE4Editor!GuardedMain() [d:\dev-stream\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() [d:\dev-stream\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\dev-stream\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll