Description

Returning to home screen with message box displayed prevents the message box from being closed upon returning to the game

Steps to Reproduce
  1. Open UE4 Editor on Mac (code project)
  2. Add code to project based on Actor (MyActor)
  3. In MyActor.cpp, add the following in begin play
     #define LOCTEXT_NAMESPACE "Test"
     	FText VarName;
     	VarName = LOCTEXT("IDName", "ActualNameGHFGH");
     	FMessageDialog::Open(EAppMsgType::Ok, VarName);
     
     #undef LOCTEXT_NAMESPACE
    
  4. Compile
  5. Create blueprint based on MyActor and place in level
  6. Launch On to iOS device (Game should open on device and display the message box)
  7. With the message box on screen, use the home button to return to the home menu
  8. Press the project icon to open the project again

Result:
After returning to the game, the message box is still displayed but cannot be clicked. The game closes and restarts shortly after attempting to press the conformation dialog in message box

Expected:
Message box is interactable after returning to the game from another application

Repro Rate:
3/3

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.11
Target Fix4.13
Fix Commit2979701
Main Commit3008183
CreatedMar 15, 2016
ResolvedMay 16, 2016
UpdatedSep 16, 2019
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